Now that you have completed all three sections, return back to the entrance. You can access the room the path leads to via the warp point in H1. The Fortress Tank is a stationary target and has a total of three attacks. Press the blue switch and continue on to the next area. http://rhollingsky.tumblr.com/post/6324 -floatingf. Hey everyone! What about the windy area by the green switch? Go north to the next room, but DO NOT take the warp or else you will be taken back to the beginning. Place item on switch near bottom right for chest. There is also a low chance of finding platinum in the crates here, which can be used to craft some of the best equipment at this point in the game. Head to the next room to fight a boss. Now return to the starting area and go east, then travel all the way north until you reach the last area. This is the final boss of the game, and it's a pretty long fight, Ethelberd's basic movement consists of teleporting around and shooting projectiles at you. Blue Lever in this room. To get there its kind of a guessing game with the portal things. Do the same thing for the room on the east, and this will unlock a save point. I thought you had to go thru the wind but I ended up beating the dungeon without ever going into that room in the west wing, bottom right corner. Except the West side I found it to be a little confusing as a new player. Now return to the entrance of the flying fortress and continue with either the east or west section. Area 3 There's a yellow pillar in front of a warp pannel which I assume leads to the boss. The Golem can also spins its arm around and damage you if you're in range. Posted: Oct 05, 2013 7:01 pm, Post I was over level 100 when I went to the floating empire, but you have to make sure that you have enough recover potions and such. After that, head to the room below and take the warp to the next area. Floating Empire Dude thank you so much for this guide, as someone who has beat the game a few times now I just wanted a nice quick walkthrough and this was so helpful!! My advice is don't skip any monsters, kill everything in every room at least once. The souther warp point goes to A1. I did the same to thing to get Leon and I was very under leveled and only beat him by a hair. Start by taking the warp below, and then head to the room on the right and take the warp. Posted: Oct 06, 2013 12:07 am, Post These functions includes all sorts of things such as displaying the enemy HP gauge, changing the music, your character's appearance, and a bunch of other things besides. Posted: Oct 05, 2013 7:47 pm, Post If you take the north exit, you will eventually find a chest that contains 18,000 g, but it will also take you back to the beginning. Go down to the switch part taking you near the miniboss. There is also an Order to unlock the Sharance Maze, but it's not recommended you go there until you have cleared the third story arc. Hope you haven't struggled with the dungeon and bosses so far. Clearing the game will add new Extra Orders. Rune Factory Wiki is a FANDOM Games Community. The west section is filled with warp portals that lead to one room after another. Here there will be a path leading to two rooms. If you decide to go back to town, you can reach here again by simply using the airship panel in town. You will find a yellow switch here; press it and it will remove the yellow pillars. The tank can shoot several bubbles, and then blast a cannon in one direction. 5. You can also get some great weapons and armor if you win festivals, finish quests for people by either talking to them or talking to Eliza, the request box. Floating Empire (, ') is a location in Rune Factory 4. 4. Go east and head one room south to find a blue switch. Start the area by heading southeast until you have reached a dead end. Posted: Oct 05, 2013 8:30 pm, Post Go through the portal and head left. Start by heading west until you find two portals. I managed to get one of those kinds of weapons in a dungeon but I took you up on that advice for armor. Take the north portal and continue onward. Wind blocks the path east. So hopefully I can make it through it ok, and I really hope you do too and can finally be with Doug ^_^. You will need to use the warp point in E3 to access that path. Defeat all the monsters first, and it will clear the area to reveal a switch. You need to find a total of nine different coloured switches to remove all the pillars. I found out skippeda room and I needed to kill the mobs to advance because it opened a way to a portal I needed. The energy ball will expand to cover the entire screen and. The center area will now be unlocked, so head there to fight the final boss of the main story. It's extremely helpful. The message board for Ushi No Tane - A Harvest Moon, Legend of the River King, and Story of Seasons fansite. Head to the room on the left first and clear all the monsters, then push the switch. You can access the room the path leads to via the warp point in H1. This can be easily dodged by hiding near the side of the tank. The attack you must be extremely careful of is when he charges up and unleashes a small blue energy ball in the center. So hopefully! Watch the event scene, and then Arthur will take you to the Floating Fortress. Go north to enter the central part of the Floating Empire. This will reveal a pink switch in the center. Press the blue switch and then head back to the area where the red switch was. I'm not sure what a good level it is to go into the floating empire, I'm eager to go now but I'm level 74. I'm just wondering, what level are you? Area 2 Press the switch and then take the north exit to the warp. You'd have to battle the main boss like three or four times, but one of them you will get to battle with Venti and even though she's a level 75, she really kicks butt. Stuck in the Floating Empire. Keep moving to the next room until you see a purple switch. The south section is fairly linear area, the west sections consist of warp points and the east section contains pillars blocking your path. Area 4 Green Lever in this room. So, I'm towards the end of the second plot, and I'm on my way to the final boss. When you reach near the end, you will find a treasure chest containing an Invisible Stone. The first block on the bottom left can be walked through. Blood Panther, Gasham, Gigantes, Hell Spider, Hover Soldier, Hover Warrior, Little Dragon, Sechs Cat, Sechs Sorcerer, Thunderbird. (If you take the wrong portal, you will most likely end up back at the beginning.) 6. (The top block baracading you from it can be gone around.) Once its health gets low, it can shoot a laser that will cover nearly the entire screen. It will charge at you and can fire a laser in one direction. Now head south to find another switch, press it, return to the previous room, and head east. The southern area features a strong gust of wind preventing you from reaching to certain spots. Here you will find a save point and a warp back to the beginning. Start the area by heading down and then go west. Hope this helped! You will find a green switch in this area. Dark Fairy, Dark Slime, Hell Spider, Sechs Dragon. Press the switch, then return to the previous area and head east. In case it matters, I have most of the maps discovered in East & South, but in East . I had a problem like this too. You will need to use the warp point in E3 to access that path. The boss in the west wing is on the bottom of the map in the middle. The northern warp point in this room goes to D1. East Section Wind blocks the east path. When you reach to the end of each section you will face a mini-boss. Wind blocks the path north. Here you can find a red switch near a fire trap. This section of the dungeon is pretty straightforward. Thanks so much for the advice, it definitely helps. Posted: Oct 06, 2013 7:50 am, Post You should find a save point and the boss room right ahead. Wind blocks the path north. (It looks like there are walls blocking the north portal, but the path there is actually very narrow and hidden between them.) Thank you sooo much for that map! Push the green switch and then return all the way north to where the green pillars were located. Sorry that I don't have an answer to your question, but was hoping you might have any advice. Plus, having your pets or allies to help you through it really helps. Posted: Feb 08, 2014 11:26 am, Return to Rune Factory and Innocent Life, Powered by phpBB Forum Software phpBB Limited. Posted: Oct 05, 2013 5:52 pm, Post Press the red switch and return two maps south to where the red pillar was. To continue forward, take the west exit and head to the warp. Run east all the way to where the pink pillars are. Also there was no map for the West side. The Sechs tank doesn't have a very wide variety of attacks. He can also temporarily transform into one of the dragons to unleash their signature attacks, like dropping a huge wave of meteors. Press the red switch and return two maps south to where the red pillar was. You will need to southern beat the boss to go further that direction. A lever at the bottom of this area controls which direction the wind will blow through the room. Area 1 Support our channel: https://u.muxy.io/tip/bai_gaminghttps://paypal.me/BAIZEGAMINGView ALL our playlists: https://www.youtube.com/channel/UCtISIvF1WYe5CzbidX. Now I just wanted to make sure I was properally leveled and equipped this time around. Press the blue switch and then head back to the area where the . The last one is the longest and I. Sometimes it will also spin around and fire a barrage of bullets, which you can dodge by weaving between them. Once its HP drop below half the tank will go berserk, making it move much faster and start spraying bullets in all different directions. Posted: Oct 06, 2013 6:56 am, Post A warp point in thie room will take you to B2. If you could marry one of the unmarriables, who would it be? Push it and then return to the starting area. The Dark Pictures Anthology: The Devil in Me. You will need move out of the tank's sight if it start to charge its laser, or else it could be game over. Go east and head one room south to find a blue switch. Due to the high defense of the Sechs Golem, there is a high chance you will not have any success winning this battle unless you are using equipment with high magic attack power. Here you'll see two portals; the one in the south will return you to the entrance, while the north one will take you to an area you couldn't reach before. Place items on the switches, squeeze in between the two squares in the top left. The Golem only has a few attacks; it can shoot its fist like a rocket or punch you when you're near it. Fortoise, Pepper Ghost, Sechs Cat, Thunderbird, A lever in this room will let you control the wind blowing through the eastern path. Go north to enter the central part of the Floating Empire. You can press it to change the direction of the wind, and this will let you access the room to the east or west. In this room, place an object from your inventory on to the switch. A warp point in this room will take you to D4. In here there are two rooms you can warp to. Posted: Oct 05, 2013 7:56 pm, Post Head east and then head one room south. The dungeon is divided into three areas, and you must clear all of them to unlock the final room in the center. Take the bottom portal and go right. Doing this will remove the wind where the green switch is located. Continue east, then head north, and defeat all the monsters in this room. Ah, well I can relate to the rushing aspect. Post Defeat all the monsters in this room to take out the block hiding the portal and go through. The most deadly attack is the lighting bolt, because it's quick and covers a lot of space. There is only one way to go here, so head west and take the warp. Go left and then go through the portal. This box:viewtalkedit The bottom left block can be walked through. Continue on west and head south. I'm new here, but I've been using fogu for awhile. Continue east, then south, one room east, and then south again. This area is set up in a linear pattern where the pillars will block all possible passages, leaving you with only one path and a lot of backtracking. You will notice the blue pillar is now gone. 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